Western Continent
From Legonia
19chris87a (Talk | contribs) (→The Northern World 2) |
19chris87a (Talk | contribs) |
||
(63 intermediate revisions not shown) | |||
Line 1: | Line 1: | ||
The western continent is the most peopled and contains all climate zones from the arctic north to the Frost Razor Mountains. Aside, the continent is divided by the Big River, which is border between northern human kingdoms and the Elven world. | The western continent is the most peopled and contains all climate zones from the arctic north to the Frost Razor Mountains. Aside, the continent is divided by the Big River, which is border between northern human kingdoms and the Elven world. | ||
- | The oldest and most developed kingdoms are in the north, while the southern landscapes are wild. | + | The oldest and most developed kingdoms are in the north, while the southern landscapes are wild. [[File:Legonia.jpg|600px]] |
== The Far North== | == The Far North== | ||
+ | [[File:FarNorth.jpg|left]] | ||
+ | The arctic and frozen coast in the north is peopled by just a few hundred men. | ||
+ | '''Rivers, lakes and coasts''' | ||
+ | *[[Regin river]] | ||
+ | *[[Endsea]] | ||
+ | *[[Azure Ocean]] | ||
+ | |||
+ | '''Kingdoms and Factions:''' | ||
+ | *[[Gelojhor tribes]] | ||
+ | *[[Vikings|Viking settlements]] | ||
+ | |||
+ | '''Peoples''' | ||
+ | *[[Gelojhor tribes|Gelojhors (Human)]] | ||
+ | *[[Vikings|Vikings(Human)]] | ||
+ | |||
+ | ===The lowlands=== | ||
+ | A tundra region of snowy fields, where environment is so hard, that only strong Gelojhors, monsters and icebears could survive for longer periods. But also some rare plants are growing here in summer. The biggest dangers would be the deadly blizzards and cold nights. Along the coasts the hunting area for [[Valannat|valannats]] and [[Sagfish|sagfishs]] begins. | ||
+ | |||
+ | ===Ljumhill=== | ||
+ | The center area in a valley between the northern mountains and the Skattjhore mountains contains some small forests and the last trees in the north. Here some fortified settlements are laying along the Regin river. | ||
+ | |||
+ | Also viking settlers come in the last years to expand their territories. | ||
+ | |||
+ | ===Skattjhore=== | ||
+ | The skattjhore is a dangerous mountain region, where nobody lives. Also animals are rare because walking through the heavy storms at the sharp cliffs is some kind of suicide. | ||
+ | |||
+ | More interesting is the underground because in many caves worthy crystals, diamonds and other minerals are assumed. | ||
- | == The Northern | + | == The Northern lands 1 == |
Between snow-covered mountains, misty valleys and deep green coniferous forests, the old culture of the [[Northern Kingdom]] is alive. | Between snow-covered mountains, misty valleys and deep green coniferous forests, the old culture of the [[Northern Kingdom]] is alive. | ||
+ | |||
+ | [[File:Northernkingdom.jpg]] | ||
'''Rivers, lakes and coasts''' | '''Rivers, lakes and coasts''' | ||
*Dwarven Bay | *Dwarven Bay | ||
- | *Endsea | + | *[[Endsea]] |
- | *River of blood | + | *[[Regin river]] |
- | *Viking Sea | + | *[[River of blood]] |
+ | *[[Viking Sea]] | ||
'''Kingdoms and Factions:''' | '''Kingdoms and Factions:''' | ||
- | *Northern Kingdom | + | *[[Dragon Empire]](former times) |
- | *Dwarven Kingdom | + | *[[Northern Kingdom]] |
- | *Viking settlements | + | *[[Dwarven Peak(political)|Dwarven Kingdom]] |
+ | *[[Vikings|Viking settlements]] | ||
'''Peoples''' | '''Peoples''' | ||
- | *Dwarves | + | *[[Dwarves]] |
- | *Northmen (Human) | + | *[[Northmen| Northmen (Human)]] |
- | *Troggs | + | *[[Vikings| Vikings (Human)]] |
- | + | *[[Troggs]] | |
+ | *[[Ogres]] | ||
===Dragon forests=== | ===Dragon forests=== | ||
Line 30: | Line 62: | ||
===Northern Mountains=== | ===Northern Mountains=== | ||
- | High cliffs hide dozens of secret caves and the mountain fortresses of the Northern Kingdom | + | High cliffs hide dozens of secret caves and the mountain fortresses of the Northern Kingdom. The northern mountains are snow covered 9 of 12 months a year. |
===North-western mountains=== | ===North-western mountains=== | ||
- | Although the north-western mountains officially belong to the Northern Kingdom, the dwarven homes keep a self-controlled kingdom with endless caverns, mines and natural tunnels under and around the biggest mountain, | + | Although the north-western mountains officially belong to the Northern Kingdom, the dwarven homes keep a self-controlled kingdom with endless caverns, mines and natural tunnels under and around the biggest mountain, Dwarven Peak. Aside, the Regin river crosses the land to end in Endsea |
===Viking coast=== | ===Viking coast=== | ||
To the East, the deep woods end in a coast of long fjords and high cliffs. The cold Viking Sea is an unloved environment with hard winters and deadly winds. Many tales warn about giant watersnakes, dragons and other monsters living in the sea. | To the East, the deep woods end in a coast of long fjords and high cliffs. The cold Viking Sea is an unloved environment with hard winters and deadly winds. Many tales warn about giant watersnakes, dragons and other monsters living in the sea. | ||
- | == The Northern | + | == The Northern lands 2 == |
- | Behind the southern mountains of the Northern Kingdom, the | + | Behind the southern mountains of the Northern Kingdom, one of the strongest human kingdoms holds its area from the snowy mountains of "Nordkamm" in the North to the Big River in the South, from the western forests to the long coasts of the Azure Ocean in the East. |
The oldest human cultures developed there, so this area is the typical "human" world. | The oldest human cultures developed there, so this area is the typical "human" world. | ||
+ | |||
+ | [[File:Middlefields.jpg]] | ||
'''Rivers, lakes and coasts''' | '''Rivers, lakes and coasts''' | ||
- | *Azure Ocean | + | *[[Azure Ocean]] |
- | *Endsea | + | *[[Endsea]] |
- | *The Big River | + | *[[The Big River]] |
- | *River of blood | + | *[[River of blood]] |
''' Kingdoms and Factions''' | ''' Kingdoms and Factions''' | ||
- | *Black Foresters | + | *[[Black Foresters]] |
- | *The Black Army | + | *[[The Black Army]] |
- | *The Bullstribe | + | *[[Bull's Tribe|The Bullstribe]] |
- | *Eagle Kingdom | + | *[[Eagle Kingdom]] (former times) |
- | *Lion Kingdom | + | *[[Lion Kingdom]] (former times) |
- | *Middle Kingdom | + | *[[Middle Kingdom]] |
- | *The Wolfpack | + | *[[Wolfpack|The Wolfpack]] |
'''Peoples''' | '''Peoples''' | ||
- | *Elves | + | *[[Elves]] |
- | *Hill | + | *[[Hill giants]] |
- | * | + | *[[Northlegonians| Northlegonians(Human)]] |
- | *Troggs | + | *[[Troggs]] |
- | *Ogres | + | *[[Ogres]] |
- | *Undead | + | *[[Undead]] |
+ | *[[Goblins]] | ||
===Middle fields=== | ===Middle fields=== | ||
Line 75: | Line 110: | ||
The north-east of Middle Kingdom is a treeless pasture. | The north-east of Middle Kingdom is a treeless pasture. | ||
- | |||
- | === | + | ===Moorflüt(landscape)=== |
- | The | + | *see also: [[Middle Kingdom#Moorflüt|Moorflüt(shire)]] |
+ | The eastern coastregion around the shire Moorflüt is filled with everglades and misty woods. A loved place for alchemists and witches. | ||
===Deadwood=== | ===Deadwood=== | ||
- | In the North-west, this big forest is avoided by most people. In past, a bloody war happened here, later the place got cursed. Only blackmages and villains search for refuges in the dark woods, where undead are | + | In the North-west, this big forest is avoided by most people. In past, a bloody war happened here, later the place got cursed. Only blackmages and villains search for refuges in the dark woods, where undead are evocated. |
Between Deadwood and Middle Kingdom there's a small river. But after all the killing in this place's history, people forgot its original name, so it's just called the river of blood. | Between Deadwood and Middle Kingdom there's a small river. But after all the killing in this place's history, people forgot its original name, so it's just called the river of blood. | ||
+ | |||
+ | ===Deathfields=== | ||
+ | The southern part of Deadwood is a low populated mountain and forest region. Some ore mines and a lot of lumberjack settlements exist here. Also hunters love the area. | ||
== The West == | == The West == | ||
- | The | + | The west marks the end of modern human civilisation. Wild forests, swamps and mountains keep old secrets. Only a few travelled and explored this part of the world and their stories mention fantastic creatures, strong amazones and forgotten ruins. |
- | + | [[File:Ancientwest.jpg|thumb|left]] | |
- | + | ||
- | + | ||
- | + | ||
'''Rivers, lakes and coasts''' | '''Rivers, lakes and coasts''' | ||
- | *Endsea | + | *[[Endsea]] |
- | *Noiseless Lake | + | *[[Ent Bay]] |
+ | *[[Noiseless Lake]] | ||
+ | *[[Shal'ahs'erin'a]] | ||
+ | |||
'''Kingdoms and Factions''' | '''Kingdoms and Factions''' | ||
- | *Druids | + | *[[Druids of Outlaw Hills|Druids]] |
+ | *[[Amazon lands]] | ||
'''Peoples''' | '''Peoples''' | ||
- | * | + | *[[Northlegonians|Northlegonians (Human)]] |
- | *Goblins | + | *[[Amazones|Amazones (Human)]] |
- | *Ogres | + | *[[Goblins]] |
+ | *[[Ogres]] | ||
+ | |||
+ | |||
+ | |||
+ | ===Outlaw Hills=== | ||
+ | The woods and mountains in the west are filled with rogues, creatures and undead followers of the dark mage. Further, the Outlaw Hills is an area, which doesn’t belong to the Middle Kingdom. Here many wild villages and archaic tribes without any governments are settled. Today it’s a wild land, where everybody has to find his own way to survive. Further in the south, the mystic druids get more and more influence at the people. Their Hain of druids is the western border of human civilisation. | ||
+ | |||
+ | ===Hain of druids=== | ||
+ | [[File:Hainofdruids.jpg|thumb|left]]The Hain of druids is a mystic place. Rumours tell about living plants and trees but the mysterious druids don't allow foreigners to enter their homeland. It's also mentioned as home for the biggest [[Elemental|Dryad]] population on Legonia. | ||
+ | |||
+ | ===Swamps of Shuzzu=== | ||
+ | [[File:Shuzzu.jpg|thumb|right|200px]] | ||
+ | The biggest everglade in Legonia is an untravelaible wilderness. Not its real expanse, its lifeforms and plants, not even the origin of its name is remembered by the legonian people. All that's known is that the druids of the west are the last intelligent people reached the edges of the untouched landscape and even they are fearing the dark of the endless mist. | ||
== The Elven World == | == The Elven World == | ||
At the southern border of the Middle Kingdom, the Big River devides the whole continent. In this big blue water more than 20 ships can pass each other besides. Behind this natural line, the endless deep-green forest of the Elves begins. | At the southern border of the Middle Kingdom, the Big River devides the whole continent. In this big blue water more than 20 ships can pass each other besides. Behind this natural line, the endless deep-green forest of the Elves begins. | ||
+ | |||
+ | [[File:Elvenworld.jpg]] | ||
+ | |||
+ | |||
'''Rivers, lakes and coasts''' | '''Rivers, lakes and coasts''' | ||
- | *The Big River | + | *[[Azure Ocean]] |
- | *Noiseless Lake | + | *[[The Big River]] |
- | + | *[[Skorpion River]] | |
+ | *[[Noiseless Lake]] | ||
+ | |||
'''Kingdoms and Factions''' | '''Kingdoms and Factions''' | ||
- | + | [[Elves|Elven tribes]] | |
'''Peoples''' | '''Peoples''' | ||
- | *Centaurs | + | *[[Centaurs]] |
- | *Elves | + | *[[Elves]] |
- | *Nu'chunks | + | *[[Nu'chunks]] |
+ | *[[Satyrs]] | ||
===Elven Forests=== | ===Elven Forests=== | ||
- | No human can say exactly, what kind of creatures are living here, but the legends and rumours tell about fantastic and ancient things and giant monsters. The mystic Elves control and defend these lands since centuries | + | No human can say exactly, what kind of creatures are living here, but the legends and rumours tell about fantastic and ancient things and giant monsters. The mystic Elves control and defend these lands since centuries.Old histories told about tall and long-eared humans, who were living on the continent since ancient ages. |
+ | The vegetation is a big varitey of high trees, plants, rare herbs, small lakes and secret caves. Here and there, white ruins of ancient cultures can be found covered with plants. | ||
===Dragonia Vulcania=== | ===Dragonia Vulcania=== | ||
- | To the west, a grand mountain massive keeps the southern coast of Endsea hided. Between the high peaks the only vulcano of the continent is still active since centuries. The valleys are called Dragonia Vulcania, because most people think, that there’re the homelands of the dragon races. Some mysterious prophets say, that an ancient demon portal also | + | To the west, a grand mountain massive keeps the southern coast of Endsea hided. Between the high peaks the only vulcano of the continent is still active since centuries. The valleys are called Dragonia Vulcania, because most people think, that there’re the homelands of the dragon races. Some mysterious prophets say, that an ancient demon portal also exists in these areas protected by dragonian humanoids. The westside of the mountains ends into the [[Swamps of Shuzzu]], further besides the south coasts the mountains go over the whole continent. |
===Ahl'shiara=== | ===Ahl'shiara=== | ||
In the south of the elven forests the begin of the tropical forest marks the natural border of the elven world. These mountains aside Dragonia Vulcania are called Ahl'Shiara. | In the south of the elven forests the begin of the tropical forest marks the natural border of the elven world. These mountains aside Dragonia Vulcania are called Ahl'Shiara. | ||
- | Ahl'shiara is a very curious mixture of north-legonian trees and plants and tropical ones. | + | Ahl'shiara is a very curious mixture of north-legonian trees and plants and tropical ones and the only spread-place of [[Juckje|Juckjes]]. |
+ | |||
+ | == Nah'lsalitah'aan / Nal'salitaan== | ||
+ | Only mentioned in ancient elvish legends, there's a land behind the western Ahl'shiara. Isolated from the civilisated world unknown races have spread and expanded their cultures. Also Goblin citties should exist. | ||
+ | |||
+ | ===Tree Islands=== | ||
+ | ====== | ||
+ | ====== | ||
+ | '''Rivers, lakes and coasts''' | ||
+ | '''Kingdoms and Factions''' | ||
+ | '''Peoples''' | ||
+ | *[[Goblins]] | ||
+ | *[[Troggs]] | ||
== The Exotic world == | == The Exotic world == | ||
The jungle is a completely different environment with dozens of unknown creatures. Here dinosaurs and other monsters from ancient ages are still alive. Suddently, a giant stone wall can be found in the north. Behind, the countrys of the Skorpion Emirates are set. | The jungle is a completely different environment with dozens of unknown creatures. Here dinosaurs and other monsters from ancient ages are still alive. Suddently, a giant stone wall can be found in the north. Behind, the countrys of the Skorpion Emirates are set. | ||
- | + | [[File:Exoticworld.jpg]] | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
'''Rivers, lakes and coasts''' | '''Rivers, lakes and coasts''' | ||
*Bay of Ark'tohl | *Bay of Ark'tohl | ||
- | *Ba'ku Oasis | + | *[[Ba'ku Oasis]] |
- | *Skorpion River | + | *[[Skorpion River]] |
'''Kingdoms and Factions''' | '''Kingdoms and Factions''' | ||
- | *Ark'tohl Empire | + | *[[Ark'tohl Empire]] (former times) |
- | *Skorpion Emirates | + | *[[Skorpion Emirates]] |
*Wild tribes | *Wild tribes | ||
'''Peoples''' | '''Peoples''' | ||
- | *Ark'tohlians (Human) | + | *[[Ark'tohlians|Ark'tohlians (Human)]] |
- | *Ba'tohlians | + | *[[Ba'tohlians]] |
- | *Nomads (Human) | + | *[[Ark'tohlians|Nomads (Human)]] |
+ | |||
+ | ===Ark'tohl desert=== | ||
+ | Due to the ark'tohlian pantheon, this hot desert was created by the god [[Gods#Arkos/Arkando|Arkos]] to test the humans. Except some hundred nomad caravanes, nobody live here. But at the oasis some long forgotten ruins await for their discovery. | ||
+ | |||
+ | ===Skorpion river=== | ||
+ | Along the skorpion river, the ark'tohlian farms and hunting areas are build. But a huge population of dinosaurs make the region a dangerous place, also. | ||
+ | |||
+ | ===Emirate's land=== | ||
+ | Hot, and with less plants and trees, the emirate's land is a hard tropical landscape but still the main lifespace for the empire. Along the coastline of the bay of Ark'tohl, agriculture is possible. | ||
+ | |||
+ | ===Southern jungles=== | ||
+ | Partly undiscovered, the southern jungle is the last refuge for free jungle tribes like the insulans. | ||
+ | |||
+ | ===Ark'?=== | ||
+ | There's still undiscovered and hard discoverable land hidden in valleys and jungles. What mysteries can be found here? | ||
== The Southern World == | == The Southern World == | ||
- | Deep in the south of the continent, between high mountains, dark forests and dangerous swamps a powerful kingdom existed in ancient time. | + | Deep in the south of the continent, between high mountains, dark forests and dangerous swamps a powerful kingdom existed in ancient time. |
+ | [[File:South.jpg]] | ||
'''Rivers, lakes and coasts''' | '''Rivers, lakes and coasts''' | ||
*Bay of Eternity | *Bay of Eternity | ||
- | *Endless | + | *[[Endless Iced Sea]] |
- | *Ocean of Death | + | *[[Ocean of Death]] |
'''Factions and Kingdoms''' | '''Factions and Kingdoms''' | ||
- | *Forgotten Kingdom | + | *[[Forgotten Kingdom]] |
'''Peoples''' | '''Peoples''' | ||
- | *Undead | + | *[[Undead]] |
- | *Human | + | *Human survivors |
+ | |||
+ | ===Forgotten Kingdom=== | ||
+ | Legends tell about a high tower fortress and a black bat king, who rided a black dragon. But he isolated people of magical skills, so these fought him soon. Maybe that war was the end of his kingdom, but it isn’t proved. Today only the ruins tell about it. And some old ghosts and undead, who never want to leave their home. | ||
===Frost Razor Mountains=== | ===Frost Razor Mountains=== | ||
Line 175: | Line 258: | ||
===Lost Forests=== | ===Lost Forests=== | ||
- | Next to the Forgotten Kingdom, a lost world increased up to the sea. Nobody knows exactly, what creatures and monsters you would meet in the Lost Forests. | + | Next to the Forgotten Kingdom, a lost world increased up to the sea. Nobody knows exactly, what creatures and monsters you would meet in the Lost Forests. Here and there footsteps of titans can be found covered by plants. |
===Bay of Eternity=== | ===Bay of Eternity=== | ||
- | Where forest, swamps, iced sea, high mountains and jungle meet each other, the Bay of Eternity collects all magical power of nature. Most mages believe, that here magic was born by itself. | + | Where forest, swamps, iced sea, high mountains and jungle meet each other, the Bay of Eternity collects all magical power of nature. Most mages believe, that here magic was born by itself. Long ago, it was the meeting place for forging a powerful artifact. |
== Islands and other places == | == Islands and other places == | ||
Line 188: | Line 271: | ||
South to Peng Cheng, the Nulusha Atolls seem to be unexplored. Some old samurai stories meant them as the home of the Shazzuru demons. Other think about secret hideouts of pirates. | South to Peng Cheng, the Nulusha Atolls seem to be unexplored. Some old samurai stories meant them as the home of the Shazzuru demons. Other think about secret hideouts of pirates. | ||
- | ''' | + | '''Islands''' |
- | * | + | *[[Drakenhort]] |
- | * | + | *[[Peng Cheng(island)|Peng Cheng]] |
- | *Nulusha | + | *[[Nulusha Atoll]] |
- | *White Rock | + | *[[White Rock]] |
'''Kingdoms and Factions''' | '''Kingdoms and Factions''' | ||
- | *Shogunat of Peng Cheng | + | *[[Peng Cheng(political)|Shogunat of Peng Cheng]] |
- | *Insulans | + | *[[Insulans]] |
'''Peoples''' | '''Peoples''' | ||
- | *People of Peng Cheng (Human) | + | *[[People of Peng Cheng|People of Peng Cheng (Human)]] |
- | *Insulan tribes (Human) | + | *[[Insulans|Insulan tribes (Human)]] |
- | [[Category: | + | [[Category:Continents]] |
Current revision as of 17:03, 28 December 2012
The western continent is the most peopled and contains all climate zones from the arctic north to the Frost Razor Mountains. Aside, the continent is divided by the Big River, which is border between northern human kingdoms and the Elven world. The oldest and most developed kingdoms are in the north, while the southern landscapes are wild.
Contents |
The Far North
The arctic and frozen coast in the north is peopled by just a few hundred men.
Rivers, lakes and coasts
Kingdoms and Factions:
Peoples
The lowlands
A tundra region of snowy fields, where environment is so hard, that only strong Gelojhors, monsters and icebears could survive for longer periods. But also some rare plants are growing here in summer. The biggest dangers would be the deadly blizzards and cold nights. Along the coasts the hunting area for valannats and sagfishs begins.
Ljumhill
The center area in a valley between the northern mountains and the Skattjhore mountains contains some small forests and the last trees in the north. Here some fortified settlements are laying along the Regin river.
Also viking settlers come in the last years to expand their territories.
Skattjhore
The skattjhore is a dangerous mountain region, where nobody lives. Also animals are rare because walking through the heavy storms at the sharp cliffs is some kind of suicide.
More interesting is the underground because in many caves worthy crystals, diamonds and other minerals are assumed.
The Northern lands 1
Between snow-covered mountains, misty valleys and deep green coniferous forests, the old culture of the Northern Kingdom is alive.
Rivers, lakes and coasts
- Dwarven Bay
- Endsea
- Regin river
- River of blood
- Viking Sea
Kingdoms and Factions:
- Dragon Empire(former times)
- Northern Kingdom
- Dwarven Kingdom
- Viking settlements
Peoples
Dragon forests
In former time, it was the land of the dragons, where the Dragon Empire trained their Dragon-riding warriors. Today, most dragons died out but their mystic world is still a wild nature. People live in smaller villages between the dragon forests or along the northern mountains in one of several mountain fortresses.
Northern Mountains
High cliffs hide dozens of secret caves and the mountain fortresses of the Northern Kingdom. The northern mountains are snow covered 9 of 12 months a year.
North-western mountains
Although the north-western mountains officially belong to the Northern Kingdom, the dwarven homes keep a self-controlled kingdom with endless caverns, mines and natural tunnels under and around the biggest mountain, Dwarven Peak. Aside, the Regin river crosses the land to end in Endsea
Viking coast
To the East, the deep woods end in a coast of long fjords and high cliffs. The cold Viking Sea is an unloved environment with hard winters and deadly winds. Many tales warn about giant watersnakes, dragons and other monsters living in the sea.
The Northern lands 2
Behind the southern mountains of the Northern Kingdom, one of the strongest human kingdoms holds its area from the snowy mountains of "Nordkamm" in the North to the Big River in the South, from the western forests to the long coasts of the Azure Ocean in the East. The oldest human cultures developed there, so this area is the typical "human" world.
Rivers, lakes and coasts
Kingdoms and Factions
- Black Foresters
- The Black Army
- The Bullstribe
- Eagle Kingdom (former times)
- Lion Kingdom (former times)
- Middle Kingdom
- The Wolfpack
Peoples
Middle fields
The biggest area is called the middle fields, a green plain used for farming. The best corn and the freshiest vegetable and fruit come from the central shires of Middle Kingdom.
Nordkamm
To the north, the highest peak Nordkamm delivers much copper, iron and gold for the kingdom. In winter, the mountains are snowcovered. Many animals live there. Not long ago the area was low populated, but since big mineral resources were found, the shire Bergfingen and its main city grew quickly.
Nordmark(landscape)
- see also: Nordmark(shire)
The north-east of Middle Kingdom is a treeless pasture.
Moorflüt(landscape)
- see also: Moorflüt(shire)
The eastern coastregion around the shire Moorflüt is filled with everglades and misty woods. A loved place for alchemists and witches.
Deadwood
In the North-west, this big forest is avoided by most people. In past, a bloody war happened here, later the place got cursed. Only blackmages and villains search for refuges in the dark woods, where undead are evocated. Between Deadwood and Middle Kingdom there's a small river. But after all the killing in this place's history, people forgot its original name, so it's just called the river of blood.
Deathfields
The southern part of Deadwood is a low populated mountain and forest region. Some ore mines and a lot of lumberjack settlements exist here. Also hunters love the area.
The West
The west marks the end of modern human civilisation. Wild forests, swamps and mountains keep old secrets. Only a few travelled and explored this part of the world and their stories mention fantastic creatures, strong amazones and forgotten ruins.
Rivers, lakes and coasts
Kingdoms and Factions
Peoples
Outlaw Hills
The woods and mountains in the west are filled with rogues, creatures and undead followers of the dark mage. Further, the Outlaw Hills is an area, which doesn’t belong to the Middle Kingdom. Here many wild villages and archaic tribes without any governments are settled. Today it’s a wild land, where everybody has to find his own way to survive. Further in the south, the mystic druids get more and more influence at the people. Their Hain of druids is the western border of human civilisation.
Hain of druids
The Hain of druids is a mystic place. Rumours tell about living plants and trees but the mysterious druids don't allow foreigners to enter their homeland. It's also mentioned as home for the biggest Dryad population on Legonia.Swamps of Shuzzu
The biggest everglade in Legonia is an untravelaible wilderness. Not its real expanse, its lifeforms and plants, not even the origin of its name is remembered by the legonian people. All that's known is that the druids of the west are the last intelligent people reached the edges of the untouched landscape and even they are fearing the dark of the endless mist.
The Elven World
At the southern border of the Middle Kingdom, the Big River devides the whole continent. In this big blue water more than 20 ships can pass each other besides. Behind this natural line, the endless deep-green forest of the Elves begins.
Rivers, lakes and coasts
Kingdoms and Factions
Elven tribes
Peoples
Elven Forests
No human can say exactly, what kind of creatures are living here, but the legends and rumours tell about fantastic and ancient things and giant monsters. The mystic Elves control and defend these lands since centuries.Old histories told about tall and long-eared humans, who were living on the continent since ancient ages. The vegetation is a big varitey of high trees, plants, rare herbs, small lakes and secret caves. Here and there, white ruins of ancient cultures can be found covered with plants.
Dragonia Vulcania
To the west, a grand mountain massive keeps the southern coast of Endsea hided. Between the high peaks the only vulcano of the continent is still active since centuries. The valleys are called Dragonia Vulcania, because most people think, that there’re the homelands of the dragon races. Some mysterious prophets say, that an ancient demon portal also exists in these areas protected by dragonian humanoids. The westside of the mountains ends into the Swamps of Shuzzu, further besides the south coasts the mountains go over the whole continent.
Ahl'shiara
In the south of the elven forests the begin of the tropical forest marks the natural border of the elven world. These mountains aside Dragonia Vulcania are called Ahl'Shiara. Ahl'shiara is a very curious mixture of north-legonian trees and plants and tropical ones and the only spread-place of Juckjes.
Nah'lsalitah'aan / Nal'salitaan
Only mentioned in ancient elvish legends, there's a land behind the western Ahl'shiara. Isolated from the civilisated world unknown races have spread and expanded their cultures. Also Goblin citties should exist.
Tree Islands
==
==
Rivers, lakes and coasts Kingdoms and Factions Peoples
The Exotic world
The jungle is a completely different environment with dozens of unknown creatures. Here dinosaurs and other monsters from ancient ages are still alive. Suddently, a giant stone wall can be found in the north. Behind, the countrys of the Skorpion Emirates are set.
Rivers, lakes and coasts
- Bay of Ark'tohl
- Ba'ku Oasis
- Skorpion River
Kingdoms and Factions
- Ark'tohl Empire (former times)
- Skorpion Emirates
- Wild tribes
Peoples
Ark'tohl desert
Due to the ark'tohlian pantheon, this hot desert was created by the god Arkos to test the humans. Except some hundred nomad caravanes, nobody live here. But at the oasis some long forgotten ruins await for their discovery.
Skorpion river
Along the skorpion river, the ark'tohlian farms and hunting areas are build. But a huge population of dinosaurs make the region a dangerous place, also.
Emirate's land
Hot, and with less plants and trees, the emirate's land is a hard tropical landscape but still the main lifespace for the empire. Along the coastline of the bay of Ark'tohl, agriculture is possible.
Southern jungles
Partly undiscovered, the southern jungle is the last refuge for free jungle tribes like the insulans.
Ark'?
There's still undiscovered and hard discoverable land hidden in valleys and jungles. What mysteries can be found here?
The Southern World
Deep in the south of the continent, between high mountains, dark forests and dangerous swamps a powerful kingdom existed in ancient time.
Rivers, lakes and coasts
- Bay of Eternity
- Endless Iced Sea
- Ocean of Death
Factions and Kingdoms
Peoples
- Undead
- Human survivors
Forgotten Kingdom
Legends tell about a high tower fortress and a black bat king, who rided a black dragon. But he isolated people of magical skills, so these fought him soon. Maybe that war was the end of his kingdom, but it isn’t proved. Today only the ruins tell about it. And some old ghosts and undead, who never want to leave their home.
Frost Razor Mountains
The Frost Razor Mountains are the highest peaks of the world, but in this cold world no human would survive for long periods. Some rumours say, that big monkeys called Yetis are living there.
Lost Forests
Next to the Forgotten Kingdom, a lost world increased up to the sea. Nobody knows exactly, what creatures and monsters you would meet in the Lost Forests. Here and there footsteps of titans can be found covered by plants.
Bay of Eternity
Where forest, swamps, iced sea, high mountains and jungle meet each other, the Bay of Eternity collects all magical power of nature. Most mages believe, that here magic was born by itself. Long ago, it was the meeting place for forging a powerful artifact.
Islands and other places
Along the coasts of the western continent there are many known and unknown islands.
White Rock is an unexplored island along the Azure coast and called after its chalk cliffs. Next to the Bay of Ark’tohl, the caribbean-like Fog Islands are forbidden for visitors. Here some very archaic tribes live. Far to the East, the biggest island is called Peng Cheng. The only place in western Legonia, where bamboo plants grew. But the biggest part of the island is covered by mountains and forests. An old and isolated culture of ninjas and samurais exists there. South to Peng Cheng, the Nulusha Atolls seem to be unexplored. Some old samurai stories meant them as the home of the Shazzuru demons. Other think about secret hideouts of pirates.
Islands
Kingdoms and Factions
Peoples